WIP
Work in ProgressThis documentation is currently under active development.
Updated
Docs are always up to dateThis site only shows the latest configuration and features. Version history and older configs aren’t available here yet.
Configuration

Knockdown System

Configure the knockdown and revival mechanics for your server.

Basic Settings

Configure knockdown system basics

Basic Knockdown Configuration

config.yml
knockdown-system:
  enabled: true
  down-duration: 30
  downed-health: 20.0

These settings control the basic behavior of the knockdown system.

External Revive

Configure reviving downed players

External Revive Configuration

config.yml
knockdown-system:
  external-revive:
    require-vital-awakening: false
    range: 3.0
    duration: 5.0

Controls how other players can revive a downed player.

Vital Awakening

Configure vital awakening settings

Vital Awakening Configuration

config.yml
knockdown-system:
  vital-awakening:
    instant-use: false
    use-duration: 4.0

Configure how Vital Awakening items work

Effects & Messages

Configure effects and messages

Effects & Messages Configuration

config.yml
knockdown-system:
  effects:
    messages:
      cannot-revive: "<red>You cannot revive this player right now."
      revive-failed: "<red>Revival failed! Stay closer to the player."
      revive-complete: "<green>You have been revived by %player%!"
      self-revived: "<green>You used Vital Awakening to revive yourself!"
      being-revived: "<yellow>Being revived by %player%..."
      reviving-player: "<yellow>Reviving %player%..."
      downed: "<red>You have been knocked down! Wait for help or death in %time% seconds"
    boss-bar:
      reviving:
        color: "YELLOW"
        style: "SOLID"
        title: "<yellow>Reviving %player%..."
      being-revived:
        color: "YELLOW"
        style: "SOLID"
        title: "<yellow>Being revived by %player%..."
    down:
      slowness: 255
      blindness: 1
    reviver:
      show_bossbar: true
      particle_effect: "HEART"
      sound_effect: "block.note_block.chime"

Configure status effects, particles, sounds, and messages