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Docs are always up to date•This site only shows the latest configuration and features. Version history and older configs aren’t available here yet.
Configuration
Knockdown System
Configure the knockdown and revival mechanics for your server.
Quick Navigation
Basic Settings
Configure knockdown system basics
Basic Knockdown Configuration
config.ymlknockdown-system:
enabled: true
down-duration: 30
downed-health: 20.0These settings control the basic behavior of the knockdown system.
External Revive
Configure reviving downed players
External Revive Configuration
config.ymlknockdown-system:
external-revive:
require-vital-awakening: false
range: 3.0
duration: 5.0Controls how other players can revive a downed player.
Vital Awakening
Configure vital awakening settings
Vital Awakening Configuration
config.ymlknockdown-system:
vital-awakening:
instant-use: false
use-duration: 4.0Configure how Vital Awakening items work
Effects & Messages
Configure effects and messages
Effects & Messages Configuration
config.ymlknockdown-system:
effects:
messages:
cannot-revive: "<red>You cannot revive this player right now."
revive-failed: "<red>Revival failed! Stay closer to the player."
revive-complete: "<green>You have been revived by %player%!"
self-revived: "<green>You used Vital Awakening to revive yourself!"
being-revived: "<yellow>Being revived by %player%..."
reviving-player: "<yellow>Reviving %player%..."
downed: "<red>You have been knocked down! Wait for help or death in %time% seconds"
boss-bar:
reviving:
color: "YELLOW"
style: "SOLID"
title: "<yellow>Reviving %player%..."
being-revived:
color: "YELLOW"
style: "SOLID"
title: "<yellow>Being revived by %player%..."
down:
slowness: 255
blindness: 1
reviver:
show_bossbar: true
particle_effect: "HEART"
sound_effect: "block.note_block.chime"Configure status effects, particles, sounds, and messages