Work in ProgressThis documentation is currently under active development.

Elevate Minecraft Combat
With Dynamic PvP Features

Enhance your server with damage indicators, combo multipliers, knockdown mechanics, and competitive leaderboards. Perfect for PvP-focused gameplay.

Everything You Need for Combat Enhancement

Powerful features designed to improve player experience and server management

Dynamic Damage Indicators

Visualize damage with customizable formats, gradients, and animations. Support for all damage types with unique icons and colors.

Combo System

Track consecutive hits with a ranking system from D to SSS. Apply increasing damage multipliers based on combo streaks.

Knockdown Mechanics

Players can be downed instead of killed, allowing teammates to revive them with Vital Awakening items or abilities.

Competitive Leaderboards

Track and display top players by damage dealt, highest combos, and average damage with customizable formatting.

World & Dimension Controls

Configure different damage multipliers per dimension and disable features in specific worlds. WorldGuard integration for PvP regions.

Permission-Based Formatting

Assign unique damage indicator styles to different player groups with permission-based formatting system.

Simple to Configure,
Powerful to Use

Get started in minutes with our intuitive configuration. Customize every aspect of combat feedback to match your server's needs.

Extensive Customization

Configure every aspect from damage indicator styles to combo ranks with support for gradients, animations, and custom icons.

Revival System

Set up knockdown mechanics with configurable revival durations, effects, and the Vital Awakening item system.

Performance Optimized

Fine-tune display settings, animation speeds, and world-specific configurations for optimal server performance.

config.yml
# VitalStrike Configuration
damage-indicator: "simple-damage-formats"
simple-damage-formats:
  default: "<gradient:#FF6B6B:#FF8787>-%.1f ❤</gradient>"
  critical: "<bold><gradient:#FF0000:#8B0000>-%.1f ⚡</gradient></bold>"
  fire: "<gradient:#FFD700:#FF4500>-%.1f 🔥</gradient>"

combo:
  enabled: true
  reset-time: 3
  multiplier:
    enabled: true
    base: 1.0
    per-combo: 0.1
    max: 3.0
  display:
    format: "<bold><gradient:#FF0000:#FFD700>✦ %dx COMBO ✦</gradient></bold>"
    rank:
      enabled: true
      thresholds:
        D: 0
        C: 5
        B: 10
        A: 15
        S: 25
        SS: 40
        SSS: 60

knockdown-system:
  enabled: true
  down-duration: 30
  revive-duration: 5.0
  revive-range: 3.0
  vital-awakening:
    instant-use: false
    use-duration: 4.0